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  #71  
Old 04-27-2012, 04:30 PM
raygunpanda raygunpanda is offline
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Re: 2012-2013 Drive Trains

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Originally Posted by MetalJacket325 View Post
Ha, I can already see someone building a wall of sacks around a high speed robot and them not being able to get out
haha a wall bot that also stacks them like sand bags.. that wouldn't be trapping, would it..?
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  #72  
Old 04-27-2012, 06:36 PM
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Re: 2012-2013 Drive Trains

There IS a rule against putting sacks directly on your opponents, but not around them...

How about a 6 wheel drive where each wheel module is mounted on a spring loaded linear slider (springs from clutches or button switches, or use elastics). Then your robot would look really funny, wobble up and down while it drives, run over sacks with ease, and squeeze itself under the 15" trough when it tries to drive through.
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  #73  
Old 04-27-2012, 07:37 PM
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Ephemeral_Being Ephemeral_Being is offline
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Re: 2012-2013 Drive Trains

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Originally Posted by richard60 View Post
i was experimenting with intakes yestarday and could not think of any thing that would work well.........
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We have an excellent intake system designed in theory, however we haven't prototyped anything yet.

Your team mate has a point, though. You have months. Try to think some before begging for help.
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  #74  
Old 04-29-2012, 02:58 PM
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Paul T. 27 Paul T. 27 is offline
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Re: 2012-2013 Drive Trains

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Originally Posted by raygunpanda View Post
haha a wall bot that also stacks them like sand bags.. that wouldn't be trapping, would it..?
most robots would be able to get out of that trap because well they will be designed to intake the bags so really your just helping the other team because the stacks will all be in one place
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  #75  
Old 04-29-2012, 03:17 PM
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Re: 2012-2013 Drive Trains

Not to mention that a wall of Sacks would fall really, REALLY easily. And I think basically anything could drive over them.
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