I'd probably spend every waking hour from the time I get it testing out its capabilities, because my team is most likely switching to it next year and we'd want to know in advance what it is we'll be working with.
Because it'll take time to get used to the new components, I'd like to start learning early how far I can push them so that I can make early, safe decisions on my motor distributions for next year.
Once I've determined the possibilities for 8 motors (as that's most likely the limit for next year), I may build individual mechanisms (depending on the amount of motors given) for this year's game just to see how they compare with existing motor spreads. (Theoretically, if given 8 motors, you could build a 4 motor 300rpm base, 1 motor dr4b, 1 motor 4-bar extender on top, 1 motor mogo intake, 1 motor roller/claw intake). The dr4b seems like a bit of a stretch on one motor, but that's what testing is for. Also, from what I read these motors run on 10 watts instead of 4, so if a 2-motor dr4b works now, this shouldn't be too difficult.
Also, if I got to beta test it, I would definitely bring it in to my school's robotics club to let the other teams get their hands on it, as in the coming years they will most likely start implementing it in the classroom with kits (if we ever get the funds to purchase them), so that they also have an opportunity to get their hands on it a little early. Gotta give back a little, you know?