2 Ball Slip Gear Punch?

Well for it to be drawn back it would require both a programming change but also a ratchet as the rubberbanding creates alot of tension that the 393 motors can’t handle for longer periods of time. Maybe the v5 motor’s hold function may be able eliminate the need for a ratchet.

Yes, we are currently in the process of trying to implement a ratchet or some sort of holding in the programming so we can shoot instantly

how many rubber bands are on the puncher

I believe we had 7-8 on each side cuz that way we could still do a full field shot with one ball

wow, that’s a lot. How many motors do you need to pull it back

We have 2 torque motors geared 1:3 to pull it back.

I remember at one point we had like 10 on each side and the recoil from each shot was tearing the itself apart. Plus it would shoot the balls over the top of the net so we had to reduce the number of rubber bands

On a side note, absolutely loving all the “Bring Bo3 Back” sigs