I am coding my vex with C++ and want to do a 90-degree turn. How do I do it?
The exact numbers will depend on your robot but you just spin one side of your drive in one direction or the other in the opposite direction (or a combination of the two)
depends how in depth you want to go, from just spinning the opposite side motors in the other direction to using odometry incorporated pid
Assuming you are using VEXcode V5 text, the
drivetrain class will do the necessary math for you to turn a particular angle, provided you configure it correctly.
See this thread for more info about using the
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