90 Degree turn

I am coding my vex with C++ and want to do a 90-degree turn. How do I do it?

1 Like

The exact numbers will depend on your robot but you just spin one side of your drive in one direction or the other in the opposite direction (or a combination of the two)


depends how in depth you want to go, from just spinning the opposite side motors in the other direction to using odometry incorporated pid

1 Like

Assuming you are using VEXcode V5 text, the drivetrain class will do the necessary math for you to turn a particular angle, provided you configure it correctly.

See this thread for more info about using the drivetrain class:


This topic was automatically closed 365 days after the last reply. New replies are no longer allowed.