Answered: Ruling for non-egregious repositioning error

Hi Karthik,

I am the mentor for team 8484 Riot Robotics in Sammamish, Washington. Yesterday we came upon a situation in our Middle School regional tournament which we would like additional input on.

While repositioning our robot, one of my kids accidentally pressed a bump sensor too early. It then started the next part of the autonomous early (scoring no points). However, the referees ruled that the bot was off the gray tiles when our hands left the bot, and his ruling was a DQ.

Here is a video of the situation: http://youtu.be/wdN2dhWxCAE?t=1m5s

Our opinion was that since the accidental violation was not match-affecting, it was not worthy of a DQ. A thread that we found ([https://vexforum.com/t/answered-clarification-on-egregious-match-affecting/24083/1) seems to support this.

What would your call be in this situation if you were overseeing it?

Thanks for your time,

John](https://vexforum.com/t/answered-clarification-on-egregious-match-affecting/24083/1) seems to support this.)

Our opinion was that since the accidental violation was not match-affecting, it was not worthy of a DQ. A thread that we found ([https://vexforum.com/t/answered-clarification-on-egregious-match-affecting/24083/1) seems to support this.

What would your call be in this situation if you were overseeing it?
](https://vexforum.com/t/answered-clarification-on-egregious-match-affecting/24083/1) seems to support this.)

We’re unable to provide blanket rulings based on video snapshots of occurrences at events. That being said, violations of <SG4> that have minimal impact on a match should only result in a warning. Only egregious match affecting violations should result in a disqualification.