Anything I should change or add?

My team’s robot is finished, and currently, it’s somewhat reliable and works. The only questionable thing is how crude the whole thing is. What problems do you see? What should I change? Much help would be appreciated!

The only major problem that we currently have is that the mogo clamp can’t clamp whenever there are one or more rings on the mogo. I think I found a solution to that problem, but what are other ways to solve it?

Another problem is that the intake requires us to slam it against the wall




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Play around with the position of your clamp. If the rings are interfering with the swinging of the clamp arm, move the clamp arm back a bit, but not so far that it can’t grab a mogo.

Where exactly on the intake do the rings get stuck? If they get stuck at the point where they first touch the angled “lip” of the intake, try adding a small, slightly curved piece of metal to the end of the “lip” to help guide the ring onto the “lip.” If you suspect tension from the roller might be getting the rings stuck, make sure that it has some “looseness” to it, allowing it to swing up a bit when it touches a ring. If the rings get suck when the rings are about to leave the roller part of the intake, try reposition the two screws you have in the path of the ring because they may be contributing to the ring getting stuck.

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Are the metal parts that are close to the flex wheels? If so, it might add more friction and make it heavier and not letting the flex wheels being as free as they should be.

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On the drivetrain, I wouldn’t have axles sticking out of your bot. Try cutting the axles.

You could add wall stakes if you have gotten your other things all fixed up, a lady brown or other mech would add a lot to scoring capabilities

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Update: we fixed the intake by adding another spinny flap thing but the thing is that the supports that hold it are like getting adjusted so that the motor hits the wheel, how would be prevent this?

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like the intake motor hitting the drive wheel? In that I would add some more structure and reverse your motor using chain and sprockets. That should get your motor out of the way. A picture is worth a thousand words or something, more so it spares me and you some yapp.


Hope this helps

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i would add a cover to the intake to keep the rings from coming out, and adding more dunker thingys. then, i would cover the sides. Great start!

another thing: add a floating intake! it works better than what you already have. Trust me, we made the switch not too long ago, and it REALLY helped us win matches

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So i maybe an idiot, but what exactly is a flaoting intake?

ah okay! we added a somewhat decent guard but i think we could add more of those dunker things

I dont think our bot has the space to do that, but ill see what can work!

Hook intake help - VEX V5 Technical Support - VEX Forum
In this poster’s design, the floating intake moves around a screw joint. Rubber bands make the flex wheels stay down better. Standoffs prevent the floating intake from dipping too low.

I don’t think this is in size, as the drive base itself is 35 holes which is already 17.5 inches and the intake is several inches outside of it

I count 30 holes, not 35?

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in the bottom image theres more c-channel extending behind the robot. I think its around 33-35 holes, which still likely means the robot is out of size because the intake sticks out a good amount

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Our team used a few zip ties over the chain/intake, worked like a charm. I would change the two middle wheels on the drivetrain so you’re harder to push, unless you wanna be able to drift, in which keep the omni-wheels.

Mo go mech (twenty characters)

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Zip ties, intresting. We did a peice of metal, and its been working like a charm. Zip ties is super smart, i gotta admit…

A crude but incredibly effective way to force your first stage to always work it to put a 12t sprocket with a couple half inch standoffs on it. Looks bad but works astonishingly well. Ill attach a pic of one of our old bots that had that.

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