There seems to be an issue with turning brand new flags like seen from the Benton County Fair tournament going on right now. I think this could be a serious issue going forward especially when teams begin to practice more and more on the same field and then reach worlds or states where the flags are brand new.
The robot is at the top left of the screen and hits the top flag using a puncher during auto.
So it looks like you’re shooting a laser shot right at the flags, which definitely has enough force to turn them.
However, the shot is angled at a steep angle up, which means only a fraction of the velocity of the ball- the horizontal component- is actually being used to turn the flags.
Also, the shot hits the very inside part of the flag in the video you linked, which gives you a lot less leverage. If you aim at the outer edge and straighten out the shot angle, that should help turn the flags much more easily. This will become a lot easier with v5 vision sensors once they’re out.
I know vex said they did some pretty extensive testing on the detents wearing out, it sounds like the flags don’t lose or gain much stiffness even when they’re turned back and forth thousands of times. However, there’s definitely some variation between different flags just because of manufacturing tolerances etc. Is it possible your practice field flags were just easier to turn?
If you get a chance before your next competition, try to level out your shot angle and aim for the outer edge of the flags. Good luck!
There might have been some confusion but this is not my robot, just saw this on a stream of an event that took place today.
But as far as my team has noticed that after a lot of turning back and forth our flags look a lot easier to turn and we are worried about that happening to all teams and therefore resulting in issues at competition.