In short, if I do something like
motor1.spin(vex::directionType::fwd, 100, vex::velocityUnits::pct); motor2.spin(vex::directionType::rev, 100, vex::velocityUnits::pct);
Then motor1 will spin for several milliseconds before motor2 begins spinning (I assume because of the delay of running the spin function, though I am not sure).
This spinning of motor1 will lead to a non-insignificant inaccuracy with where the wheels/robot should be positioned. Is there anyway to cause both motors to spin at exactly the same time or a workaround for this problem.