I’ve talked to my teams professional CADder in residence (he CADs for our FRC team) about CADing for VEX this year. Now I’m not a CADder or anything, but he insists that CADing in VEX is a lot more difficult because something about the pieces and the constraints or something? I really don’t know what he said.
Does anyone know what he’s talking about, and is there any easy way to get around it, or is CADing in VEX just too much of a pain?
P.S. If he is really adamant that he won’t CAD, I guess I’ll try picking it up for this season, but probably to no avail. pl0x halp CAD noob. (I have solidworks, so there’s that at least)
It’s really not much of a pain if you use Inventor with one of the good part libraries that have iMates support.
Solidworks is just not that well supported by the VEX community, so you will have some great fun just setting up a usable part library in Solidworks file formats (you will have to convert from an Inventor library or the STEP files provided by VEX). Also I’m not sure if Solidworks has something comparable to iMates (it probably does and I just don’t know about it), but you will have to go and set that up manually for every part.
I’ve heard about all this discussion about iMates. I’ve been using Inventor for designing with VEX parts and never once have I actually utilized them. Are they that important to speeding up assembly times? The library i use has them built-in but I just choose not to work with them because they usually make me take longer to properly constrain something.