I’ve recently made the switch to the VEXCode software from VCS and have been enjoying wireless downloading and multiple files again. However, the biggest issue I am having is that I am unable to download my program. I have switched brains, computers, micro-usb cables , set VERBOSE to 1 in the make file, created a new file and copied my old code in. Nothing seems to work. When I created the new file, it appeared to work for about 5 downloads, but anything after that was a failure. Has anyone had a similar issues? With resolution?
VEXCode resognizes everything (controller or brain plugged in) and will show the download graphical sequence. However it will not actually download. I’ve been checking the include folder and it appears that its not even saving my files when I download/save them
anything special about where you are saving the project ? Shared volume or anything like that ? Have you tried with a new project or sample program ? Can you cut & paste the contents of the output window after you have done a build in this thread.
If you find a situation where the code will not download again, send me a copy and I will have a look. Perhaps there are sequences of code that cause some type of download error we have not seen before.
If you have any issues or concerns in Kentucky, you find find Mark, Levi and myself in the VEX technical support area and we will be happy to help you.
We’ve had the same problem with code just not downloading. Sometimes changing ports on the computer helped, sometimes resetting the v5 brain helped, and sometimes it just went away after a while. I still haven’t figured out what is causing this issue. Fingers crossed it doesn’t return.
I have found that deleting the folder %appdata%\Local\VEXcode the problem has disappeared. I replicated this on my PC and @griecoeric 's PC and it initially seemed to solve the issue. I guess fingers crossed the issues do not come back.
That is correct. It refuses to save to the PC. It will compile, but it will compile with the saved files, not the changed files within VEXcode. If we click save the floppy icon will grey out, but checking in our “included” folder shows the date and time have not changed. Because of this VEXcode will not actually update errors on build or download the most recent changes.
@griecoeric has found that if we save a few files, 5 or 6, then all files will save and sometimes continue to be able to be saved individually without error. We also will get errors stating " ‘make’ is not an internal or external precess’ " (paraphrasing here because I do not have the error in front of me). Both of these are random and the only way to fix the “make” error is by closing the program. As I’m sure you can imagine closing the program to resolve this only to find your code also did not save correctly can be frustrating.
We have tracked down the source of this bug and it is fixed in preview 3, that will be released early next week. Lets see if preview 3 solves the other issue, if it doesn’t, I will probably ask for more details of your specific PC configuration so we can try and reproduce the error.