I remember team 1721G designed a catapult for this season, but during the match, all they could do was be a push bot (Here is the vid). Anyway flinging balls across the field seems like a stretch during a tournament match. Lining up perfectly, and trying to avoid other robots from pushing you around is gonna be quite difficult, especially for this kind of game. I can’t see this working for tournament matches, but for skill matches, I think a catapult could do quite well.
ngl I actually thought that catapult was cool. horribly inefficient and terrible, but also pretty neat at the same time.
anyways, the change up balls look like golf balls because the gdc wanted us to build robots with deploying 10 foot long golf clubs to score with, obviously. Unfortunately we all chose a more efficient design, which is why the game seems easier than it should. We were supposed to be playing it with massive golf-bots, not these dumb efficient hoodbots.
The balls’ similarity to golf balls was one of the first things I noticed when I watched the reveal, and my first idea, although I got outvoted, was a pitching machine. It would essentially serve as a hoodbot with horizontal rollers, and keep in mind, this was in May.
This is not the reason they did not shoot much. Simply put, they are better at defending and descoring than any other team in pretty much any given tournament. They would be wasting time by using the catapault.