I am looking for a clearer definition of “roughly parallel” in the ruling for:

Scored - A Game Object is Scored if it satisfies one of the following conditions, and is not touching a

Robot.

b. A Ball is Scored on top of a Cube if it meets the following criteria:

i. The Ball is at least partially above the side of the Cube with cross-beams.

- The side of the Cube with cross-beams is the side which is furthest away from

(**and roughly parallel to**) the Floor.

How much of variance is determined to be roughly parallel? I have cubes landing within another cube, cubes on balls, cubes on the field perimeter and other situations that I cannot clearly explain to the students without a doubt that the balls on top are/aren’t scored.