Hi guys! I’m new to vex this year and I’m unfamiliar to VEXcode. I know some of the basics but not exactly what everything does. Currently, I’m using this code to tile my cube tray:
cubeTilt.spin(vex::directionType::fwd, 0.5, vex::velocityUnits::pct);
however, it keeps accelerating as I continue to hold the button, so I’ve had to dial it down to 0.5 percent to manage it. Does anyone know a way to make the motors just spin at a constant velocity?