Our team is done the robot, and ready for our first competition. We’ve practice our autonomous and driver skills, and we all like different driving configurations. However we’ve never actually connected to the skills computer and brain to execute our code at a competion.
Is there a walk through that will show us what it looks like on our controller when we first tether?
For dirver controlled, can anyone help use be able to change our driving style, for example left stick vs right stick etc. For aunotmous, we’ve copied and pasted it under the competition template blockcode hat.
Just wondering if you have any advice for us that we can work on this week? How can we see how the controller will react when we connect? Any help would be great. Thanks!
If you are using VEXCode and not VSCode, I know the GUI is pretty helpful in clicking which one you want for driving control in the controller section, but if you are using VSCode, you would have to code it in your usercontrol section.
This RECF guide covers smart field control. It is aimed at both students and the volunteers running the hardware (maybe a bit more for the volunteers.)
As for wanting to switch code, you can have different programs saved any of the 8 slots available on the brain. So one named “alice” and another named “bill” that you run prior to the match based on who plans to drive. This is the simplest method, but requires you to update multiple files when you change your auton, etc.
You could also set up some sort of case switch based on controller buttons or a brain screen GUI that lets you set a drive style, pick from auton options, etc. If you search the forum for “brain buttons” you will see some example code. (Not something normally done in blocks though.)