Recently I have seen a lot of threads discussing defensive robots and defensive strategies. While there seems to be mixed opinions about the “ethics” of defensive of play and so on. I thought it might would be interesting to start a discussion on strategies to take when put up against a a strong defensive opponent. I know a lot of teams myself included have not had much experience with strong defence and with states/nationals/worlds coming up soon for everyone I thought it might be interesting to find out from teams with experience how they dealt with the situation and any advice they might want to give.
For example, when in a situation where the opponent is blocking you from scoring in the 10 point zone should you try and force you way to score in the 10 point zone, score in the 5 and risk having it pushed out or ignore scoring the mogo all together and just try and stack as many cones as possible. And of course, how do people deal with cage bots?
I dealt with an actual wallbot in quarterfinals at my last competition. It would encompass mogos similar to cage bots. What I did was win auton and stack on the stationary goal and high stack in the 10 point zone from the mogo I scored in auton and we won.
One of the biggest challenges is when you have one team with limited offensive abilities and the your opponent only has one team to try to block. One option I have been thinking about is to have your partner sit with their rear wheels touching the starting bar and directly behind the stationary goal. With most robots this will leave less than 18" between them and the stationary goal. The blocking team is not allowed to touch this robot while it is touching the starting bar. This effectively makes two separated scoring zones on either side of the stationary goal which is much harder for a defensive team to block access to… We have not tried it. It seems to make sense on paper.
That’s an interesting strategy. If the robot that sits in the zone is sideways, so it can move along the bar, that would make it especially useful, because they can move out of the way when you are putting a mogo in.
@Sporeray If they are sitting in front of your 10 point bar and have any scoring element…you drive into them and run them into the scoring bar. That will DQ them(SG10) also…they cannot block any zone of the field from you (SG7)
it shouldn’t be to hard to deal with mogo tippers, just stack a cone on each mogo, and they can no longer tip it legally, and if you have to play against cagebots, they can hardly cage all 4 mogos. because a cagebot isn’t gonna score many points, and if you can just get one mogo in the 20 with 10 or so cones, you can still win fairly easily.
it says including but not limited to…meaning that it’s at the referees discretion. One of the other teams from my school almost got Dq’d because they were in front of the opposing teams starting bar this past weekend and about a month ago one of our other teams got pushed into the opposing teams starting bar in the finals and got Dq’d
Like I said we have not tried it in competition. For teams that don’t play defense often they can stall or make mistakes trying defense. This might be a safer approach. They would not have to stay in the zone just between our opponents and the zone and be ready to if needed. Pushing opponents into the 10pt zone can be tough with 13-14 high cone stacks. COG becomes an issue.