Is there a way to debug autonomous code in the vex competition template?
In RobotC 3.x There is, but I haven’t seen it in 4.xx
4.x is the same as 3.x. ROBOTC does not care if you are using a competition template or what type of code you are running, debugging works the same.
Something I would like to add, I meant that there was a built in competition switch in 3.xx I don’t think there is in 4.xx
The competition control dialog is still there, however, it really is not that good and you are far better of using a real competition switch (either the vex one @ $20 or homemade).