Hello and this is Delta II. We will be posting our five reveal videos in order every week (Except the 4th and 5th one will be a long time)
So here ya guys go :).
The Grabbing of the Victim[12/02/16]: [Not Released Yet]
The Scorpion Strikes[12/9/16]: [Not Released Yet]
Injecting the Venom[No Given Date]: [Not Released Yet]
Beast Mode[No Given Date]: [Not Released Yet]
I will update this main conversation post and I will reply whenever a new video gets added.
Any questions can be answered as long as it’s not of future ideas…
Yes we have. We were in a rush so didn’t have time to practice or add more things… But I shot it a ton of times before competition to find the “Hot Spot” and I figured that the hot spot is about 10 rubber bands. We will be adding more motors to the catapult though to shoot a mass of stars and cubes.
I will be adding more motors and I might have gear ratio with more torque. We can shoot 1/second but it seems better to be stronger and shoot larger amounts… We currently have 4 motors(two on both sides) that are on a 36/60 gear ratio to a 36 slip gear, which the slip gear is slipping an 80 tooth gear. So in total our ratio is (36/60)/(36/80).
We currently have 4 motor “4 wheel drive with a 2 motor 2” strafing wheels, 4 motor catapult, and a 2 motor lift assist that doubles up as a mechanism to hold the catapult in the down position. It is very complicated but it seems to get the job done
Oh sorry my bad. I am on my phone so I can’t really look it up…
Our base basically is an H Drive wth two 2" strafing wheels hidden inside of the frame. The drivetrain has 4 motors with 4" wheels with chains for the front two wheels to add a little bit more space for the lift system. It has 3 encoders (1 for front-back movement and 2 for strafing movement), and the batteries have a very snug compartment below the catapult mechanism to improve space reliability. Our drive it self contains 300 lines of code to create this type of driving that that we call “Gyrodirectional Movement Arcade Mode”. Basically depending on the direction of the robot adjacent to the fence is the direction the joystick will go. For example, if the robot is facing the fence and you are at the side driver zone, if you tell the robot to go forward, the robot will strafe. But if the robot is turned 90 degrees left and told to go forward, the robot will go forward. Hopefully that answers your question
no, i mean what are the internals on your motors like torque speed turbo etc? thats really cool and id love to learn more about what you mean, but i just want to know the internal gearing of your motors. @CATaclysm Delta_II