We are finding that very good robots are finishing low in the qualifications ladder. This is the situation.
1/ robots get the score of the loosing allaince as their Schedule Points SP (this is used as a tie breaker).
2/ robots with the same number of wins are ranked upon their SPs in the qualification rounds
The above is used to try to resolve the ‘easy game/hard game’ issues that occur when the randomised qualification matches are created. This seems to be a fair way of resolving the issue.
The problem arises when you simply have a very good robot that clean sweeps most of the time and an average robot that just wins every time. With the current scoring system the less able robot will be 1st and get first choice of alliance partner. Teams are being forced to hold back to keep their SPs up and those that do not hold back fall down the qualification ladder.
Obviously holding back is an exciting strategy in the qualification rounds but should we not be trying to get the teams to go ‘all out’
Would reversing the system work? Possibly but then robots that get an unlucky draw would suffer. At least we would then be encouraging robots to clean sweep and not hold back.
Please could we have your suggestions that we could put to VEX?