Fast Dynamic Maze Solution

Here is the python version:

def when_started1():
    drivetrain.set_drive_velocity(100, PERCENT)
    drivetrain.set_turn_velocity(100, PERCENT)
    drivetrain.turn_to_heading(-8, DEGREES)
    drivetrain.drive_for(FORWARD, 80, INCHES)
    stop_project()

vr_thread(when_started1)

Here is the block version:

Screen Shot 2022-09-08 at 8.24.50 AM

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But…what’s the question?

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He’s offering a answer not a question

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Ah, there’s not really a description so I thought he was asking for help on a fast dynamic maze system.

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