While we’re all thinking about the best way to win the game, there’s also the skills challenge on the side. This thread is supposed to be for your ideas on the skills challenge: intakes, routes, random notes, etc. For starters,
-There’s no other robots on the field to worry about, and the objects will always be in the same position
-The optimum score is one game object in every goal except 2 30" goals. Then the rest split between those two with doublers in them. The max score with that is then 52, but unless you stack above the top of the goal, there is no way to get that score.
-An intake needs to be able to pick up and index several objects (7-10?) that are placed on the field in stacks of 2.
-An intake needs to score single objects, but scoring single objects while dumping into a 30" goal is extremely slow; like a round up needle dumping 4 tubes into a ladder, as opposed to a claw dropping all 4 instantly.
It seems like the most feasible compromise of selective scoring of goals(keep total linear distance covered under approximately 100 feet) and number of objects in a goal (7 maximum, or one over the top in the 30 inch goals), a current pathway we’ve drawn includes 6 objects and one doubler in each 30 inch goal, and 2 objects each in the remaining isolation zone goals and the two 11.5 inch goals in the interaction zone. That sums to a final score of 46 points.
And even then, you need a reasonably fast robot with a good object accumulator and a capacity of 7 to drive the path.
I venture to say that the winning skills score will be between 40 and 50 points. 40 seems like a good score to aim for regardless.