I have bumper car built with 2 motors and 8 different bumper switches (2 per side of car). How can I program multiple bumper switches to cause the car to move in different directions based on where it is hit (which bumper is pressed)?
Using VexVRPro (text C++)
I want the car to move once program is ran, then react once one of the 8 bumpers are hit. Each bumper would be programmed to move the car in a different direction.
this is what I have thus far, but it only runs the initial program, nothing happens with bumper 1. Also need to add the other bumpers in.