HERO8 Robot Reveal - 323Z Aftershock

what kind of LEDs do you guys use and how do you code the different lights? What ports?

See this reveal thread . If you have any more questions please send me a private message, I don’t want to divert this reveal thread to a conversation about something else :slight_smile: .

We are using bang bang. Our flywheel wasn’t that good, so we are reworking it to be faster, more consistent, and better on distance shots. Basically, at this moment we probably aren’t the best resource to ask. We’ve run into many such issues while translating our turret design (HERO4) over to our current design, simply because that entire robot was designed with an entirely different strategy in mind.

Sorry, not currently as it is in pieces getting reworked to be faster and more consistent. As is most of the robot. Lol.

I will try to make a video about it in the near future.

Thank you! Yes, we are very happy with GoPro. They have been great to us over the years.

2 stage intake with a LOT of tuning. We spent 3 days just driving till the intake would jam, identifying the cause and tweaking the setup until it ran smoothly. We are currently enjoying that process a second time since, as I mentioned above, the intake is getting a ‘refresh’ as we like to call it.

We tried 6 motor flywheel. And there is no significant improvement in performance. We decided to remove the 2 motors and utilised them in other modules.

PM me if you need more info, don’t want to hijack this thread.

Do you guys use both LPs in match?

No, just for skills.

Turbo internal gearing on 3.25" wheels.

How are the LP’s powered? Is there a type of ratcheting/ transmission from the flywheel. Looks like the flywheel is moving in reverse when the LP’s are running. What is you mechanism for doing this?
Oh, and how much do you weigh? :smiley:

A passive transmission (double ratchet) from the launcher motors.

We weigh 18lbs.

Keep in mind, all questions answered on this thread relate to the version of our robot shown in the video, not our current version. Stay tuned for a more interesting release. :slight_smile:

We are proud to reveal the latest iteration of our robot - HERO7.

youtu.be/LgMjL9KONdw

Don’t forget to subscribe to our YouTube channel so you don’t miss ANY of the evolution of our strategy and gameplay throughout the rest of the season. We also try to share lots of testing and mechanism ideas on there. When we hit 800 subs, I will do a full video on the design and build of our slip gear linear punchers (which were featured on HERO5).

HERO7 debuted on February 20th, 2016, at the Park Tudor NbN qualifier tournament.

For HERO6, we decided our next step was a wider, faster, more consistent intake, and a much faster drive. HERO7 builds on that, with a lighter, even faster build, and a flywheel capable of accurately shooting 3BPS for skills loads and field balls.

Robot Stats:
4 motor single axle flywheel
6 motor tank drive
1 motor intake
1 motor launcher feed

If you have any questions or comments, please drop those below. If you are an up and coming team, and would like to get help through our outreach program, please shoot us an email at [email protected], and we will help you in any way we can as soon as possible.

Thanks to RoboSource for sponsoring this match video! Make sure to check them out at robosource.net and use discount code: TEAM323Z for 15% off your order!

That’s awesome!
Why did you give up your long ranged launcher?

We migrated away from linear punchers because the friction caused by a passive ratchet PTO affected efficiency, even when optimized. Weight also became a large issue, and we wanted to cut weight and get down into the 10-12lbs range for speed, strength and agility. Really a whole multitude of reasons.

We are sticking with the pure flywheel design, and will be shooting match loads again by state (this robot was constructed, tested, tuned, and programmed in the last 2.5 days, so we decided we could sacrafice match loads for this competition). We could do it today, it was just too slow so we typically had our partner launch them.

What is your gear ratio for your flywheel?

Our flywheel ratio is 40:1

Wow that’s pretty high, if I may ask, how did you reduce friction in your flywheel?

Of course! :slight_smile:

We go axle by axle, and spin a single gear with an axles. If it doesn’t spin for at least 10-15 seconds, we re-drill or replace bearing blocks, replace axles, regrease, redo spacing, or whatever it takes for at least 10-15 seconds of free spinning. I believe our flywheel axle free spins for about 90-110 seconds with our wheels on it.

Nothing special or unique. Just detailed build quality.

Wow! Very thorough, thanks for sharing!

Why do you use such a high gear ratio?

It is pretty comparable to what most top teams are using. It has a good fire rate (easily 32 loads in about 20 seconds), however that was not very apparent in the match video as our feeder relied on line followers which were not working as they had in practice due to lower lighting conditions at the tournament.

Hope this helps :slight_smile:

Happy to share! I wish more teams would share like they have in previous years.

And honestly, while I respect teams right to privacy 100%, I believe some of the secrecy we have seen this year is absolutely ridiculous. All the sharing and collaborating within the community are what make VEX awesome and unique! Complete and total secrecy keeps many teams (especially the newer and more inexperienced teams) from learning as much as they could’ve, and they plateau much sooner than they could’ve or should’ve. I’m pretty sure all of us owe at least a handful of teams for the knowledge we have now.

I hope our intentional openness will inspire more teams to continue to share and collaborate.

It’s all in the compression and system efficiency. Honestly, I’m not exactly sure how the physics work. We are testing a ton and trying to figure that out.