I feel 3-4 rebuilds are good for a high school team. Remember that your driver also needs time to practice and your programer needs time to test. Last year we spent so much time building that even with a really good bot we got destroyed.
We personally rebuild 3 times (1 build for regionals, 1 for state, and 1 for natioanls if we make it). 10 rebuilds, depending on your definition of ārebuildā (mines is āclose to complete overhaulā), is crazy. I assume by rebuild you just mean āswap out a mechanismā, which in this case I forecast we will do 12 times by the end of a season (3 complete rebuilts, 4 mechanisms, 12 mechanism rebuilds total).
For my team it used to be 0 rebuilds (one design cycle) since during the Spin Up season, we only had one tournament for the entire season. Iām quite sure weāve moved on from then, even though Iām sure that some of our teams have had more rebuilds than other teams (I think the least that we have is maybe two rebuilds and the most is four, for three tournaments total this season)
Correct me if Iām wrong but, isnāt Regionals & States the same thing? Back on topic though, for my team(MS) we have done 2 rebuilds and next year Iāll be on a HS team. And I plan to try to just build onto my bot instead of just rebuilding every time the meta shifts. But, if anyone has tips on being a freshmen team, can you share?
so uh good teams do 3-4 but ppl like me are chronic builders and build like a trilloin robots. i htink we have 6 documented and like 5 undocumented robots that i built and majority of them never even see a comp.
For california they are seperate (lots of ppl, one of the hardest states to qualify for nats, and the winners of nats are usually from cali or ohio).
But back on topic, this depends a lot on how much time your organization can offer. Some may have 1 hour every school day, others may have 5 hour weekend sessions, some (like us) meet for 90 minutes twice a school week. The more time, the more time for building, and the more rebuilds.
Earlier years saw more rebuilds (6 for one team in one year). This has dropped as the build process has matured⦠learned best way to make drive āpodsā, mount radio, route wires, brace structure, etc.
Still did 4 ground up builds though.
More time is spent on r&r of new stuff, refining auton, learning new programming stuff, strategy, and of course⦠notebook.
Depends on how good the builds are. One team at our school never rebuilt until now for worlds. Another team at our school had 2 rebuilds and all of them were great. They won state with their 3rd robot which was good.
For us, we had 3 rebuilds. I think that at least 1 rebuild is needed because new metas and different strategies change through the course of the season. But yes, quality of build factors a lot into it.
Yeah, I built like 2 or 3 early season robots that NEVER saw comp. Plus then I did a 25x25 360 with a 4 bar intake and a 4 bar lift with kicker on top. That never saw comp sadly
For those teams, that have accumulated enough spare structural parts, another viable strategy may be to build a simple robot first and start practicing driving and scoring strategies.
Then, in parallel, take time to build more mature chassis and transfer wheels, motors, and brain onto it. Switch programming and driving to a new chassis. Take simple robot apart to build something even more advanced⦠keep iteratingā¦
This way it lets you keep all drivers, programmers, and builders occupied all the time.
my school starts early for our region (building by june), so my team tends to do around 4-5 rebuilds. i think this year my team did two over the summer, one early in the school year, one in november-december, one in january, and a half-rebuild before states.
that being said, my sister team started at the same time as us and only rebuilt once, so it depends. we had a better season, but iām not sure if that was only because of our robot.
Hereās a thought⦠If a team is doing 4-5 builds a year but NOT winning excellence/design⦠then perhaps they might drop back a build and spend more time on other items.