How to plan a 16-hour, 8-day summer camp?

Good day!

I am new to the VeX community. How would I go about preparing a VeX summer camp that targets an audience of 11-13 year olds, running 2 hours a day, 4 days a week, for 8 days? I’m looking for pacing guides and lesson plans.

There are a bunch of camp materials available at which you might be interested in.

The STEM Labs at may also be of interest.


Thanks - making my way through those many resources now…

I do a week-long camp that repeats for 4 weeks for VEX IQ. They just play the new game. I use invent with scratch as well to give the kids some scratch lessons. Works really well, and the kids love it. Start Monday and have a tournament on Friday.

Sankeydd, that is awesome - can you tell me more? Do the kids get to choose the game/competition, or do you decide? I would be most curious to see how you pace it. And if you are willing to share lesson plans, that would be amazing as well, but I understand if you don’t want to (or cannot).

Here is the pre-Covid shutdown summer camp plan we used. It all needs to be revised and updated for the links and software (the links are for Graphical RobotC). We’ll be updating the software for this summer’s camps, but the format will be basically the same. TEAM VIRUS 4-DAY CAMP.pdf - Google Drive

No secrets here. I just use the new game that is released each year. The new students build the hero bot, and the experienced kids build what they want. The looming tournament keeps them moving.

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What are these “games” you refer to? Sounds like something I would want to check out. :slight_smile:

We do this as part of our middle school curriculum. So, we already have all the equipment and games, and then I have a company that rents all of the equipment from the school for the camp.

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