Is anyone planning to put a dorb on the high stake?

The high stake seems pretty challenging, and it is worth literally the same amount of points. So is anyone going to go for it?

4 Likes

sorry - but what is a dorb?

12 Likes

It’s what they call this years game object Donut Ring Bagles I think is the full pronunciation

2 Likes

wow… ok…

but… what’s wrong with using the original name that is 1 syllabus - ring?

guess i am too old to understand…

21 Likes

Fun little mockery at our bickering over whether to call these DOnuts Rings or Bagels.

Personally, I’m not, and I won’t expect many other people to do it, especially in the early season. Either mid-way through the season someone invents an ingenious mechanism to do so that everyone copies, or the GDC changes climbing rules.

6 Likes

Few people will. Personally, I won’t either. It has the same score as any other stake.

If you want to get that, make sure everything else is finished first, as it is the lowest scoring and hardest-to-do part of the game.

4 Likes

My favorite part of the game is making the robot score a dorb on a dinglebop. Then, making it pick up the schleem, and then climbing up the grumbo.

32 Likes

Our team does not plan to go for it as it’s only worth 3 which is in no way worth the efforts it takes. First of all to get to it you can’t just extend to get to it as the max vertical expansion is 32 inches. (which is not enough to get to the high stake as it’s 48 inches to get there). What this means is that in order to put a DoRB on the high stake you have to first elevate and then put it on. This is gonna be a big hastle for a lot of robots trying to maneuver while elevating just to score an extra 3 points. Maybe if it was like 15 or more I’d do it. I don’t see trying to elevate as a very good idea either. Tier 3 elevation only gives 12, but while you’re elevating your opponent just has free reign over the mobile goals. So while you’re getting 12 points you could be losing a whole lot more. Unless something changes in future rule updates like maybe a corner safety time at like 15 seconds you can’t mess with mobile goals in corners. Or maybe they make the high stake worth more. Even just making elevating better. As of right now though it just doesn’t seem worth the effort it takes to get a measly 3 points.

2 Likes

Oh no… Et tu?
You have gone over to the dark side too?

Let me try to get AI to translate for me…

13 Likes

Unless people can figure out how to put the max number of rings on all of the other stakes then my team won’t go for it.

2 Likes

Personally, my favorite is scoring dorbs by picking up the schleem, rather than scoring it on the dinglebop. Also, I think it’s better to use the praglezip rather than the grumbo, as it’s hard to get to the grumbo anyway.
But if you do get to the grumbo, don’t forget to place to place a dorb on the baferwall.

15 Likes

Won’t risk the time for it. I think maximize scoring with dorbs and mobile stakes is the play, as the corner mods are extremely overpower.

2 Likes

It is honestly a waste of time as lets say you even find a way to get up to the top whilst holding something you gotta get your arm up higher than the stake (which is at least 5cm (we don’t have the board yet so I am going off pictures) and then find a way to get it onto the stake without falling well back to the bottom… doing all this will take ~ 15-20 seconds at best assuming you found some decent way to climb the ladder whilst holding something. If it gave like say 5-7 points then I would love to go up there but seeing it only gives 3 (I assume its 3 seeing technically it will be the top of the stake) it does seem like a waste of time when you can be on the ground getting your goal to the plus… Also you gotta remember you are climbing with 1 robot (or for VEX U your only robot) then your enemy has 1 robot advantage to get more dorbs onto the mobile goal to the plus corner

Really, I would only attempt this if it gave 15+ points because it’s difficult to get up there and should spend at least 2 motors, which could be used for something else.

Just for clarification, a VEX-U team Fields two robots per rule VUR1

In the spirit of good sportsmanship, let’s call the other side your “opponent” rather than your “enemy”. It’s much better to make friends in the robotics community and network with your peers then to consider them your enemies; who knows, in another match they might be your alliance partner rather than your enemy.

6 Likes

I’m willing to wager that the GDC will change the scoring such that the high stake would be worth more points than the lower mobile or alliance stakes to get more teams to try scoring on it.

Even if this doesn’t happen, I don’t think most teams will focus on it in the early season (focusing on more core mechanisms instead) but it’ll probably be more important in the later season as matches get more competitive and closer.

2 Likes

I’m not so sure GDC will make any change, but:

I’ve been pondering what I think would be in intriguing change for the high post: Make it 6 points and such that all corners are considered negative if a ring is on the high post.

18 points for high elevation and stake is much more valuable if doubling is removed and the total score is diminished by stakes in corners. Actual placing of the high stake ring could happen very late to enact a pre-planned final move by an alliance partner.

I feel like it would make for an exciting endgame.

3 Likes

Or better, if there is a ring scored on the high stakes, all red rings are effectively blue rings, and blue rings are effectively red rings. Take a second and imagine the chaos.

I think the high stake could be a great mechanism for the GDC to introduce a very high stakes endgame. The current three point reward is an absolute disappointment.

7 Likes

The thing is I feel like if you can even get to the top you would need at least 2 motors as unless you can use 1 arm to climb to the first one then somehow swing around to put the robot to balance on the small beam then repeat to the top without falling that would be very smart of a thing but once you reach the top you also basically gotta go balance on the top beam to move the ring onto the stake then safely get back down without tipping over… or breaking something

That’s a really interesting way to change it.

That would make the matches way more intense which is great. I mean, after all, it’s called “High Stakes” for a reason, lol.

I do agree with @Micahy321 that it’s honestly more of a joke that I’m starting to feel only the GDC finds funny, lol.

I really do believe in a change of some kind to make it more competitive. I feel like the high stake right now is just there so they can call the game High Stakes. Otherwise, it’s a complete and utter joke. I hate to not do one of the most unique parts of the game, but I’m not sure if we should do it. I just feel like it’s some inside joke that the GDC has that, every time they look at the “high stake” they just laugh hysterically while everyone else just gives them an odd look.

As I think about it, I am beginning to strongly believe that the high stake could do something drastic that can be as a small sliver of hope to the losing alliance. I think it could be a genuinely amazing change that I will go slightly crazy if they don’t do some sort of a change to the high stake.

1 Like