Issues with inconsistent controller latency while using python, how do I fix it?

Hello fellow vex forum users, this is my first post yet. Currently my team is experiencing issues with insanely inconsistent controller drift. I’ve tried talking to more experienced teams in my area, and the only reasons I have been told are that there are a lot of extra code that is unnecessary (which we then proceeded to remove), and that we are using python VS c++.

Now here’s the question… How does my team remove the controller latency and are other people experiencing the same problems as my team? We have a competition coming up this Saturday, so hopefully we can get this fixed before then!

You’ll need to share your code to get useful help.

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Gotcha, the github link is:

https://github.com/jchen782/VexGenesis/blob/main/2023-24%20Code%20Over%20Under/Traumatized_Crab.py

Thanks!

Your repo is private.

Sorry for the late response, I’ve been quite busy. I will try and unprivate it, probably later tonight.

wait we found the solution, we had some wait code that was in the program.

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