Our second tournament of the season we had a 5 stack autonomous and if it worked we would win.
This auton looks like it will be pretty difficult with no strafing. Doing all of those complex turns in 15 seconds looks tough. I guess weâll see how much faster robots get
as you might of saw our robot was able to stack the 5 in around 7 seconds
It is definitely possible to do a lot of complex turns in 15 seconds. Exhibit A (select any 15 seconds):
I havenât seen it but the cubes around the tower are going to be hard to grab and the protected zone one has lots of complex turns
Thatâs 5225A. I donât think thatâs very realistic for most people
Thought the China teams have already been doing this route?
It is definitely doable.
I noticed 1961Z picking up a huge stack in auton but not scoring it. During the initial stages of driver control, they would pick up a couple more cubes and deposit it into the smaller zone. So I think, if a team could focus on picking up as many cubes as possible in auton, adding to it in the first seconds of driver control, they could score a large stack into the non protected zone without fear of defense.
but then u lose aton its risky
if you have a choice between stacking 5 or collecting 8-9 in auton, Iâd chose the collect 8-9. youâre sacrificing the auton bonus, but I think youâre giving yourself a more advantageous head start. of course, stacking 8 would be best, but not many robots have the capability to do that. especially when deploy can take a few precious seconds.
I think I disagree with that because thatâs a 12 point swing from auton and youâll get only 4 more points from the additional cubes. Plus you can always knock over the 5 stack.
I can see either of those routes being possible if you take out the first two cubes, but, as you already pointed out, the flipout time may prevent such routes, along with the tilt time. The auton is of importance, yet 30 points is an exaggeration. The other teams are also going to be doing autonomous of similar tier, so it really is only 12-15 points more. The big reason it makes a difference is because all the cubes will be cleared before the end.
Even if it is viable, there is a question of value. If you can only do two stacks of 8, you are now restricted to 27-29 cubes in the goal zones depending on the size of your tray. This relates to the old rainbow vs focus debate. If you choose to use the full autonomous you are probably best off with the rainbow strategy, as it is safer and you already have the edge. The problem is when you know your opponents auton is better than yours. Then, your best option is to focus on a single color and have more stacked cubes. In order to do this, you would probably just collect a few extra cubes in auton rather than making a stack, as you already know youâve lost. Alternatively, with lift bots you can make a smaller stack to stack on later. These are more risky, but youâd probably lose otherwise. Even if you could do 18 in auton, if you know your opponent has a strong chance of winning auton, you may still be better off abandoning it.
Iâm thinking games are going to be maxed out, if everyone has a 12 cube stacking capability, there arenât enough cubes on the field to go around, you cannot make 6 12 cube stacks, thus meaning speed will become a large factor in game play.
(this is for like div finals or the RR)
Edit: Speed will be especially important because after you make your stacks you can just keep grabbing cubes so your opponents canât get them.
Itâs only a 6 point swing to win auton.
The score is red - 6 blue - 0 if red wins auton, but if blue wins auton its red - 0 blue - 6. Thats a 12 point difference.
On the contrary, that assumes somebody always wins. Take turning point for example. If you were to shoot a high flag and change its color, that would indeed be a 4 point swing, but if the flag started neutral, it would only be a 2 point swing. Letâs take a Tower Takeover scenario into consideration. Say red has a 1 point auton, and blue had none. The final score would end up being red - 7, blue - 0; a 6 point swing. Letâs now say that this is a perfect world in which they are playing BO3, and blue takes a timeout to write two 1 point autons. In the next match, blue scores 2 and red scores 1 in auton, the final score being red - 1, blue - 8. This is still only a 6 point swing, because red didnât start with 7 points before the auton bonus was applied despite winning it last match; they started with the 1 point they scored.
Agreed, it has to be a 6 point swing because itâs not a zero-sum game ( you scoring the 6 autonomous bonus points does not unscore 6 points for the other alliance) so the difference between your scores is only 6, not 12.
think @Xenon27 is talking about the auton bonus⌠and not the actual number of points scored during auton.
Actually, we normally take the auton bonus as a x2 swing.
At the end of the match, if red wins auton (instead of blue), it will be +6 to red and -6 to blue.
Another way to look at it will be - assuming red won auton and the final score is 50 (red) : 44 (blue).
We normally will say that blue lose by auton, because if blue had won auton instead, the score will be:
Red: (50 - 6 =) 44 : (44 + 6 =) 50 : Blue
So it is a 12-point swing in this case.
Yes, as was I. I simply introduced points scored during auton to the scenario to provide quantitative examples.
then i think you are mixing up the numbers?
he is just looking purely at the bonus points⌠not taking into account of the actual number of cubes stacked, etc.
and if we want to look at the actual number of cubes stacked (or scored), it will be even messier if we considered the 2 purple cubes as well (simply because we have no idea at the end of the match, how much points are the 2 cubes worth)