Haven’t posted here recently, you may or may not remember me. I just looked at the new game and I realized that there is no expansion limit. So, without an expansion limit (which surely must be added), here is how you win every game against standard offensive opponents, with a standard offensive robot on your side. Obviously if both sides do this, it’s about who does it better.
In the above image, purple arrows denote actions taken in autonomous, and yellow arrows represent actions taken immediately in opcontrol. The idea is to have high torque bases on the far towers that can push through anything and make it basically impossible for any standard robots to score in the side towers. You can add a deploying screen to block the top of the tower, though that sounds difficult and unnecessary to me. The center base will have a cap that covers the top of the tower and a wall that blocks the bottom of the tower. You can actually score the ball by driving backward, as shown by the yellow arrow. This may need to be adjusted depending on the GDC’s interpretation of G16, but hey, I’m not here to design every detail of your robot for you. This is just one prototype idea. My point is: some type of a wallbot will be a dominant force in eliminations as the rules currently stand.
But you’re telling me, “Hey Aponthis, doesn’t this seem unrealistic? Wallbots never work.”
If there is no revision to the game manual, I look forward to seeing the duel of the wallbots!