I found a lot of keywords in a C++ book I own and I was wondering if they are practical in VEXcode Text and how they are used? They are:
auto, break, case, char, const, continue, default, do, double, enum, extern, float, goto, long, register, return, short, signed, sizeof, static, struct, switch, typedef, union, unsigned, volatile
Any definitions or examples are greatly appreciated, thank you!
Yes, all of those keywords are valid for VEXcode. Unlike special c flavor and relaxed syntax of RobotC, VEXcode implements fully complaint C++ language by using one of the standard compilers: