I noticed PROS uses LVGL 5.3, but I want to use new features added in LVGL 6.0. I tried downloading version 6.0 and copying the files into the display folder in a PROS project, but it caused errors when I tried to compile it. Is there any way to manually update to LVGL 6.0, or do I need to wait until a new version of PROS is released? Thanks for any help!
Currently no, but we’re planning to eventually decouple LVGL from the kernel. You can weigh in or check progress here.