We have been working on an autonomous, and it works decently; however, we are experiencing reliability issues. While running the same code, it will hit the angle perfectly and drive towards the corner, but other times it will over/undershoot the mark and miss.
I believe this is due to the fact that our autonomous actions run for a specific amount of time (vex::task::sleep(1000); , for example) rather than a certain number of rotations.
I would like to convert these commands from time to rotations, but I have not found any resources detailing how to do this.
I was hoping if I could have help with this.