Now that the hour is nearly upon us, what are you hoping to see in the new game? What kind of objects do you think we will get? How will the larger field come in to play? Share your hopes and thoughts.
(Hopefully with the definitive release date and proximity to the event that this isn’t mod’ed due to the constant ‘When is…’ banter over the last month. I feel this is outside that scope.)
This is what im thinking as well, but I really want a mix of both. Some elements that can be switched back and forth and some other elements that are permanently scored
Someone from IQ here.
I really want to see: either a game with propellers that you have to shoot into goals. (Propeller Power)
Or a game that has two divided sides where you need to put cylinders into goals and the sides are divided with a bar that is below the height limit and the goals are REALLY high up.
My last idea is the field is split down the middle with a wall (like crossover) in the middle and on one side is the game elements and on the other side, the scoring zone. BUT there is a one way ramp in the middle so once you’re in the scoring zone, you cant get out.
With the larger field, I think that we will see more complex games and larger scoring objects. I want a game where there are multiple aspects to it (like ringmaster) so that we can see multiple robot designs.