Hi,
Do any of you know what parts they used to make the passive intake shown.
I am thinking that it might be a combination of gussets, short C channels and mesh.
Many Thanks
Hi,
Do any of you know what parts they used to make the passive intake shown.
though our team isn’t making passive intake. from the picture i see:
is it really passive if u need a motor to release it???
intaking is passive, the release is not.
imagine a clawbot that could just pick up a cube by running into it
i know but there is no advantage in motor distribution though right it still requires 1 motor
and a claw bot could do that with good coding
well if you want to be technical no coding is as fast as a passive and a release is one-directional, so you only use half of a motor via ratcheting
ok thats fair but ud have to have the lift go back passively
yes
thats what
passive lock means
and if its on the top of the robot what would you u do with the other direction
idk release another passive
spin a flywheel for my cube shooter maybe
why ud u want to shoot a cube
knock down the stacks in the non protected zone
i’m not doing it though
The idea is that the releasing is powered by the four-bar, a mechanism that is already needed and serves a purpose.
Most ‘passive mechanisms’ in vex aren’t fully passive.
I really think you are missing my point
passives are faster and you have a one-directional motor extra
Its not better, its just a different way to do stuff.
You gain very slight speed since you don’t have to wait for a motor to move and the motor has to do less stuff as its not constantly holding cube (as gravity is). A major downside though is you loose some control in the process. The motor position also gets shifted, which could be good or bad depending on your design.
legal actually
as long as you don’t contact with the stack directly
if the stacks are scored then they are in the ‘super protected zone’ or something
You cant even drive through there
u cant hit it with a cube