S curves on VEXcode

I was wondering if there’s anyway (or any resource similar to okapilib) to get S curves and advanced motion profiling to work on VEXcode or is my best bet just to learn PROS and use Okapilib

Naturally, it’s possible to implement S-curves using VexCode, but as far as I know there is not VexCode-based resource similar to Okapi. In terms of easiness, it’s most likely easier to use PROS and Okapi than try to implement it yourself in VexCode. If you’re up to the challenge though, you would better understand the code by implementing profiling in VexCode.


How would one start in learning how to use profiling in vexCODE