Arm.spin(vex::directionType::fwd, -90, vex::velocityUnits::pct);
This is what I currently have, what do I add to make it go a certain point.
Do I add something like
Or does the new software have something special that will help me with this semiauto.
I’m sorry I seem like a dumdum, but what do you need from me so I can be clearer.