This is incorrect way to mentor/coach team by telling them this robot solves their problem. Where is the learning? Teams need to develop a design process of their own. If you think just having a reference design is good, then they already have one each years Hero bot designs from VEX.
I am with Foster on this - show mechanisms, let the team adapt it to their problem space.
Don’t forget, teams should analyze the game - help them with that - break it down into small tasks that robot needs to accomplish. Then develop a strategy that will get best results as they will not be able to accomplish all the tasks the game requires.
Also, documentation - this is a key tool for teams to develop as it will enhance their collaboration skills.
I am still on the side - go be helpful to the MS teams - they will learn a lot through conversations vs being told what to do.