SingVex 2022 was done and dusted.
Teams are now mainly in the recuperation phase.
Just want to put these points upfront:
Our 1st in-person tournament since end 2019 - Almost an entire generation of VRC students has missed out on this valuable in-person tournament experience.
And looking at the general quality of robots and gameplay, though unofficial, SingVex 2022 will be crucial for teams to dust off the cobwebs and removed the rust in our approach towards robot design and the matches itself.
And not only do we have a new generation of students, we are having almost an entire new batch of officials as well. So SingVex was also crucial in training up our new referees, etc.
It is an unofficial tournament - teams were getting a hang of in-person matches, referees were trying to figure out the complexity of VRC rules and understand the nuances, etc. In fact, it took them 2 or 3 rounds of matches before they interpreted the disable rules correctly.
My main point is - please cut lots of slacks if / when you are watching some of the SingVex matches or recordings. Everyone are still learning. We promise it will be a much improved and better showing (from both the officials and teams) come next Feb - SingNat.
Ok… got that out of the system. So some figures and facts:
- Total 37 teams turned up for this mixed category SingVex. I would say about 15 to 16 HS teams and the rest MS teams (RECF - are you gonna revised our worlds spot back from 1 to 3 now?)
- Every teams went for 7 qualifying matches. Top 8 seeds did their alliance selection and it was Bo1 from QF all the way to Final.
- Scoring was a nightmare - so I can totally understand the need to colour-code everything that are shooting out from the robots. There was at least one match that the match scorer needed to employ the “paper test” to see which part of the string is touching which tile (or not).
- Due to a lack of space, there were 2 competition fields and no practice fields. And no having practice field was one of the main reasons why the AWP was almost non-existence. Rarely see any alliance got their autonomous routine right. And eventually most teams didn’t bother about it. (note: not all teams have a field back in schools, so these teams were solely relying on practice fields for their fine-tuning)
- We have 7 teams from 8059 and 1 team from 8065 doing catapult. The rest were either flywheels or pushbots. We have 1 wallbot (8059B) for this tournament.
- Talking about wallbot, personally I do think it might be a feasible approach for worlds. Of course we are not just talking about a pure wallbot, but one that can do a bit of scoring as well. In fact 8059B scored 110 points for driver skills just by pushing round.
As for the awards and winners - again, please remember - it was an unofficial tournament. The list of awards will not be the same as the official list. We want as many teams to go back home happy as possible.
Tournament Champion Alliance - 8059A and 8059E
Tournament FInalist Alliance - 8059Z and 8065H
Tertiary / High School Division Award:
Gold - 8059A
Silver - 3576A (special shoutout to them - new VRC team in their 1st ever tournament)
Bronze - 6546F
Secondary / Middle School Division Award:
Gold - 8076Y
Silver - 8065G
Bronze - 8059E
Skills Challenge:
Gold - 8076X
Silver - 8059D
Bronze - 8059A
Judges Award Winners:
8062B
8068B
8078A
8063A
8058A
Adriana Tan (from 6546) - for stepping up last minute to help with the match queuing when she noticed that there was a dearth need of volunteers