We have the 2014 Indiana State Championship tomorrow, so I thought I would release our robot we are bringing! Unfortunately we did not get a video done (we practiced skills instead).
6 Motor 393 1.6:1 Drive
4 Omni Wheel Elevated Chassis
Gets over the bump in less than 1 second.
2 Motor 393 1:7
2 Motor 393 1:1
24t HS Sprockets with 4 pairs of 2 big flaps as the buckyball intake
24t HS Sprockets with 4 pairs of 3 bumpers as the large ball intake (wrapped in rubber bands)
2 Dual-Stroke Cylinders
25+ Full Field Launches per match
We ran skills a ton the past week (and for a few hours today). In Driver Skills we hit 100 once (2in from 101 :D) and were getting 95+ almost every time. In Programming Skills we have perfected our 74 point run and should be getting that tomorrow. I am happy with our skills scores as we do not hang for 15-20 points. When we do hang (for worlds), we should be getting 110+ in Driver Skills and 80+ in Programming Skills!
Now for the robot
I wish I had videos, but sadly I do not We should have our match videos up tomorrow evening.
We are using 4. We only need 2, but what the heck, why not add 4 There is a good chance I will be at the US open, but my team will not be there. I would be going with 5003 (watch out, they are good ;))
Thanks Our wiring is kind of sloppy right now though
We won the Indiana State Championship this past Saturday and we also won the Driver Skills award (93 points). We had some stupid moments in the qualification, and elimination, but got through those and won with our partners 5003 and 1115C. Our programming was wacky at State. It skipped around our code all the time. We did not get the 73 point programming skills run (only 44 :() but we should be getting 73 or better by Worlds.
Our matches are being uploaded right now. We WILL be going to Worlds with low hanging and more consistent programming. I am pretty sure we will have 12+ autonomous per color.
Constructive Criticism is ALWAYS appreciated! Thanks as always!
EDIT: Please let me know what you think of our skills routine. How can we make it faster and score more points? I designed the run like that because at Worlds we will be hanging at the end. If we had hanging, we would have had time to hang (especially if I did not hit that barrier in the beginning).
We will be making some changes, some of those include:
Something to stop the buckyballs from flying out of the tray when we cross over the bump
Nice skills run I like that you don’t knock the big balls till the end because it gives you more room to move around the goal zone. Why not try high hang for worlds? You may lose robot skills or a match by 5 or less if you low hang.
Thanks, we like that too. High Hanging with our current robot isn’t possible. We can low hang no problem, but we don’t want to take motors off our drive and put them on our lift. Unless we find a SUPER efficient way to High Hang in less than 2sec, we are just going to stick with Low Hanging.