"Trapping" Opponents' Cubes in Skyrise

Would placing the opposing alliances cubes in the back of your “zone” (area in the corner next to your alliance starting tiles) to render them “unscorable” be legal? Thanks, Sam

Yeah, that’s a totally legal strategy.

I was wondering about this too- if this is true though, what would keep people from building 2-speed 10 motor shovel-bots to “trap” 10-11 cubes of the other alliance immediately on match start? Assuming the season has gotten to a point where a single good robot can score every point in a match, there’s going to be a minimum number of cubes a robot has to deny the other alliance to ensure a victory provided that your own cubes are not denied from your robot (not including autonomous).