turnToHeading in a specific direction?

Is there a way to force a turnToHeading block to turn in a specific direction (e.g.: counterclockwise)? Currently, we’re doing that with two turn blocks but we’re wasting time when the robot slows down and stops after the first turn.
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You could try turn to rotation it works fairly well and you can set direction.

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It should always take the quickest route to the destination.

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