Unofficial Reply: Robot moving on its own

@newbiebot wrote elsewhere

The sticks may not sit exactly at 0. The result of this is that the robot sees some non-zero value to set the motors to. The solution is to set a dead zone. For example, instead of

motor[port2] = vexRT[Ch2];

try naming a variable (motorSpeed here) and using it this way:

motorSpeed = vexRT[Ch2];
if(abs(motorSpeed) < 10)
   motorSpeed = 0;
motor[port2] = motorSpeed;
1 Like

I didn’t see this when I posted mine, good response.