V5 screen GUI with LVGL in Vex Pros

I’ve been trying to learn how to program the autonomous selection screen on my robot using LVGL in pros I’ve made a function that that is supposed to make a new button when it is called but when I try to build it it gives me an error and says
error: expression list treated as compound expression in initializer [-fpermissive]
error: cannot convert ‘const char*’ to ‘lv_obj_t*’ {aka ‘_lv_obj_t*’} in initialization

Here is my function

lv_obj_t * createBtn(std::string btn, lv_obj_t * parent, lv_coord_t x, lv_coord_t y, lv_coord_t width, lv_coord_t height, int id, std::string title)
    lv_obj_t * btn = lv_btn_create(parent, NULL);
    lv_obj_set_pos(btn, x, y);
    lv_obj_set_size(btn, width, height);
    lv_obj_set_free_num(btn, id);

    lv_obj_t * label = lv_label_create(btn, NULL);
    lv_label_set_text(label, title);
    lv_obj_align(label, NULL, LV_ALIGN_IN_TOP_MID, 0, 5);

    return btn;

and here is how I call it

lv_obj_t * createBtn(“continueButton”, 140, 166, 200, 50, 0, “Continue”);

I guess it complains about the second parameter to the function lv_obj_t * parent that expects pointer to lv_obj_t type, but you try to pass an integer 140.

Also could you post entire program code?