VEX AI Model Not Detecting High Stake Tower

Our team is using the demo code that is on the VAIC github for this year’s game. We are able to clearly detect mobile goals and rings. However; the tower structure in the middle of the field gets identified as a mobile goal. Has anyone else encountered this problem? Is there a way to do a workaround or add/modify to the given classification data? Our team will submit photo evidence shortly.

@jpearman