VEX VR glitches

I’m not quite sure how this happened (I wasn’t watching at the time).
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Does anybody else have interesting hiccups from VEX VR?

If i’m seeing this correctly it glitched through a wall. I have no idea how you did it but it would be cool if you could repeat it, maybe get it on video.

It is in fact repeatable. On the dynamic wall maize, this code will glitch you over walls about 1/3 of the time.

Screen Shot 2021-04-27 at 9.54.35 AM Screen Shot 2021-04-27 at 9.54.43 AM Screen Shot 2021-04-27 at 9.54.58 AM

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There was a visual bug one time, where I intentionally coded it to drive itself off the map in one of the maze modes. IT then spiraled off the map with the pen active, and it started breaking really badly, turning the robot into a phasing mess of triangles vaguely in the shape of a cylinder.

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You can try it just by switching to maze, enabling pen, and moving backward.

Though I did forget exact code to break it further with turning and pens and things.

Ooh it happened again. Seems to be specific to this particular map. Here’s the code that was used.
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Looks like it didn’t travel up-and-over.
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Edit: I found the map again; the robot just turned on IDSPISPOPD mode and went right through.

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