After a long wait, VirtualVEX has exited the development phase and we are proud to announce the release of the stable 1.0 version. This will, of course, be the final release for this season. In terms of changes, there are few differences between this version and the beta. The primary changes are in the Vertical Intake Bot, which has been edited to behave more realistically. Still, we strongly recommend any current Beta users to upgrade to this version, as it does contain some bugfixes designed to remove issues associated with previous versions. For anybody too busy to download the program this week and try it out, I would like to remind you that 254E will have a computer at our pit with connected joysticks running the simulator; feel free to come by and try it if you would like. That being said, you may find it useful to download this release and use it for some cram practice sessions on the car/bus/train/plane to Anaheim.
As always, you can download it here: https://sites.google.com/site/virtualvex
It has been a fantastic privilege to have been able to work on this project for the past season (in fact, VirtualVEX is almost one year old now, since it was started over the summer). I would like to thank this community for its continued support and patience throughout what turned out to be a very long development cycle. Rest assured that we will not be stopping anytime soon - once the new game is announced, work on next season’s version of VirtualVEX will begin anew. Until that time, see you guys all at Worlds, and I hope you enjoy.