Recently we have been working with a vision sensor to gain more accuracy with our launcher. We’ve been able to get it to work most of the time and autocorrect based on the distance, but every now and then the sensor seems to almost cut out and not pick up anything.
We have code set up to display the objects the sensor sees on screen at all times and no detection comes up. It seems to happen at random and even in VCS when resetting the signatures, it seems like nothing is picked up from that view either, despite signatures being in place and tuned for red and blue.
Thanks,
Katelyn