I’ve updated http://www.vrc-data-analysis.com with this season’s stats. I plan to update the content at least weekly. I’ve provided commentary here in past years, but I’m not sure that I’ll continue that, especially given the changes in the forum’s posting mechanisms and my perception of user engagement.
Great analysis tool. I have a question about how the mu is calculated. I know it looks at win and losses and skills scores, but what is the formula for this?
Also, I realize above just wins/losses/ties based on match result (e.g. score - it does not factor in DQs for several reasons) could be misconstrued. TrueSkill does not factor in the score of the match (e.g. winning 100-99 is the same as winning 100-1). I just meant that the W/L/T is based off of the match scores (which don’t provide DQ status) and not the rankings (which factor in DQ, but not at a per-match level)
So, if you win 100-99 but are DQd, you get credit for the win in my TrueSkill implementation. If you lose 100-99 but your opponent DQs, my TrueSkill implementation treats that as a loss for you.