Ok so v5 is op with all it’s fancy programing and motors. but it has one problem, only can only use 6 or 8 v5 motors which causes every robot to be kinda same-y.
general speaking for turning point, you would want to have a:
4 motor drive,
2 motor ball launcher (puncher+angler, flywheel+indexer)
1 motor intake (roller)
1 motor descorer/scraper
you can obviously deviate from this general format, but 2 motor drive imo isn’t viable. so you technically have 4 motors to do as you please and imo this isn’t a lot of wiggle room and pneumatics probably isn’t viable because you can’t do much with 2 free motors depending on your design.
I really like vexu build restrictions especially see VUR5
And i particularly like frc build restrictions where it’s pretty much anything goes, but that is besides the point.
I’m the builder on my team and the shenanigans I could cause with that would be NUTS
I could make super fast lifts and etc. but then again i don’t want to cause the following
I would really like to add VUR5 to vrc but probably be super unbalanced with people having like 16 motor drives or something else annoying like that and we’re probably going to get another “Ships in 8 Weeks” wave.
Maybe adding 2-6 motors is a happy medium, and maybe pneumatics would be viable again (bring back transmissions)
What do you guys think?