So will this code work to move the motor at the same time to move up and down a scoop.
vexcode_brain_precision = 0
vexcode_console_precision = 0
vexcode_controller_1_precision = 0
myVariable = 0
scoop = [[0 for y in range(1)] for x in range(20)]
def onevent_controller_1axis1Changed_0():
global myVariable, scoop, vexcode_brain_precision, vexcode_console_precision, vexcode_controller_1_precision
drivetrain.set_drive_velocity(10, RPM)
drivetrain.set_turn_velocity(10, RPM)
def when_started1():
global myVariable, scoop, vexcode_brain_precision, vexcode_console_precision, vexcode_controller_1_precision
controller_1.screen.print("Project Scoop")
controller_1.screen.next_row()
scoopmotor1.set_velocity(20, RPM)
scoopmoter2.set_velocity(20, RPM)
scoopmotor1.set_max_torque(15, PERCENT)
scoopmoter2.set_max_torque(15, PERCENT)
def onevent_controller_1buttonUp_pressed_0():
global myVariable, scoop, vexcode_brain_precision, vexcode_console_precision, vexcode_controller_1_precision
scoopmotor1.spin(FORWARD)
scoopmoter2.spin(FORWARD)
def onevent_controller_1buttonDown_pressed_0():
global myVariable, scoop, vexcode_brain_precision, vexcode_console_precision, vexcode_controller_1_precision
scoopmotor1.spin(REVERSE)
scoopmoter2.spin(REVERSE)
# system event handlers
controller_1.axis1.changed(onevent_controller_1axis1Changed_0)
controller_1.buttonUp.pressed(onevent_controller_1buttonUp_pressed_0)
controller_1.buttonDown.pressed(onevent_controller_1buttonDown_pressed_0)
# add 15ms delay to make sure events are registered correctly.
wait(15, MSEC)
when_started1()