Thought it would be fun to share your best and your worst robot designs and ideas.
my best design I’ve come up with (keep in mind I only competed in In The Zone) was a mobile goal mover that had a one cone capacity from the cone loader. it was my best because it was extremely fast and reliable as well as having plenty of power.
I do not have a photo of it
Unfortunately that design was my best design because my worst design was used all the way up until mid January.
this was my worst design, it was a fully steel DR4B base out of linear motion kits that worked in 2 stages rather than one lift working in unison.
Not exactly my worst idea, but my team’s (mainly our builder): He fried building a shooter for TP, except that it would push the ball up a ramp instead of “punching it”. And instead of a slip gear, we would use linear slides to remove the gear from the “pusher”.
Worst ideas: (Skyrise )using a clawbot with a larger base and 5x5 plates jutting out the back to move cube as my state robot
(NBN) Not understaning gearing so I just used all the gears for my flywheel causing a very inconsistant robot.
(ITZ) taking the motors off of my mogo lift to test a DR4B that didn’t work. When I replaced the motors the lift didn’t work again.
Worst: itz, a ripper, it worked well but couldn’t line up the cubes
Best: SS Huggles, Omega claw, 3rd programming skills at worlds, 15 in division but not picked even though it was 3 team alliances we are the ones with the BIG claw (auton OP) https://youtu.be/pH998cCfO-k
Worst: For star struck my team had a rubber band catapult (which never worked) and a hook on a linear slider that partially worked for hanging. We made an agreement to never talk about it again in the Vex room.